Product Experience · Internship
Product Experience Design Intern
- Compensation
- Compensation negotiable
- Location
- Beijing
- Experience
- 4 days/week, at least 4 months
- Education
- Bachelor’s or master’s student
Responsibilities
- Contribute to information architecture, task flows, visual interfaces, and interaction details for connected hardware and software.
- Conduct user interviews and analyze real workflows; produce journeys, interaction flows, wireframes, and high-fidelity designs.
- Work with product, algorithms, hardware, and engineering teams to improve interfaces and coordinated device experiences.
- Build interactive prototypes, join usability tests and expert reviews, and turn feedback into practical improvements.
- Maintain design guidance, component libraries, and handoff documentation.
Requirements
- Currently studying industrial design, interaction design, HCI, visual communication, digital media, computer science, or a related bachelor’s or master’s program.
- Proficient in Figma, Sketch, or Adobe XD, with strong typography, color, hierarchy, and visual communication skills.
- Understand user-centered design and explain your process from problem definition and research to validation.
- Interested in software, intelligent hardware, robotics, AR/VR, automotive, or device experiences; attentive to detail and eager to learn.
- Available at least four days per week for at least four consecutive months.
Portfolio
Include a portfolio link or PDF with 2–4 representative projects.
- Show complete cases: context, insights, flows, designs, prototypes, and iteration outcomes.
- Clearly identify your contribution and key tradeoffs. We value solving real usability problems as well as polished interfaces.
Nice to have
- Experience with intelligent terminals, control consoles, robots, drones, XR, or data acquisition tools.
- Knowledge of usability testing, accessibility, design systems, or basic frontend implementation.
- Skills in motion design, 3D modeling and rendering, branding, product photography, or code-based prototyping.